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E3D Engine
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OSMD - 'Play 1 GAME on Any Device' Project Solutions > E3D Engine > OSMD
OSMD (One Source Multi-Device) + HUB site
- Multi platform contents porting based on EPCS's EVPA standard: Able to apply 2D/3D games
  onto various devices at a low cost
- Utilizing www.e3game.co.kr which acts as the donwload and data server, play any game on multiple devices
E3D engine application layer diagram
Create device-independent game codes following the EVPA standard -> direct porting into various devices
Example of OSMD on new media devices - [E3D Engine]
Constitution Basic description
H/W accelerator engine
When the device itself supports 3D, the engine improves the quality
and speed of the GPU (3D GPU, OpenGL ES 1.1 basis)
Applicable to 3D phones, mobile device (PMP, Navigation etc) IPTV
STBs and game consoles
Able to expand into 3D UI
S/W renderer engine
When the device itself does not provide 3D support, the engine is
embedded in the device to support 3D graphics
Applicable to mobile phones, PMP, MP3, Navigation, PDA, IPTV, DTV
with no 3D support
Able to expand into 3D UI
SDK
- UI Tool
- Map Tool
- Model Tool
- Resource Tool
SDK to create contents/UI utilizing the E3D engine
UI Tool :
- User-friendly UI editor (2D completed/3D under work)
- Sprite Animation Tool + Framework Editor
Model Tool: manages the model data for engine optimization
Terrain Tool: used for 3D maps and UI (under work)
Resource Tool: Aids the conversion of images and special resources
which can often be problematic (under work)
Example of OSMD on new media devices - Funky Funky (Mobile, IPTV)
Example of OSMD on new media devices - Dance Battle Audition (Mobile, IPTV)
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