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| OSMD - 'Play 1 GAME on Any Device' Project |
Solutions > E3D Engine > OSMD |
| OSMD (One Source Multi-Device) + HUB site |
- Multi platform contents porting based on EPCS's EVPA standard: Able to apply 2D/3D games onto various devices at a low cost
- Utilizing www.e3game.co.kr which acts as the donwload and data server, play any game on multiple devices |
| E3D engine application layer diagram |
| Create device-independent game codes following the EVPA standard -> direct porting into various devices |
| Example of OSMD on new media devices - [E3D Engine] |
| Constitution |
Basic description |
| H/W accelerator engine |
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When the device itself supports 3D, the engine improves the quality
and speed of the GPU (3D GPU, OpenGL ES 1.1 basis) |
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Applicable to 3D phones, mobile device (PMP, Navigation etc) IPTV
STBs and game consoles |
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Able to expand into 3D UI |
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| S/W renderer engine |
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When the device itself does not provide 3D support, the engine is
embedded in the device to support 3D graphics |
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Applicable to mobile phones, PMP, MP3, Navigation, PDA, IPTV, DTV
with no 3D support |
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Able to expand into 3D UI |
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SDK
- UI Tool
- Map Tool
- Model Tool
- Resource Tool |
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SDK to create contents/UI utilizing the E3D engine |
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UI Tool : - User-friendly UI editor (2D completed/3D under work)
- Sprite Animation Tool + Framework Editor |
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Model Tool: manages the model data for engine optimization |
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Terrain Tool: used for 3D maps and UI (under work) |
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Resource Tool: Aids the conversion of images and special resources
which can often be problematic (under work) |
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| Example of OSMD on new media devices - Funky Funky (Mobile, IPTV) |
| Example of OSMD on new media devices - Dance Battle Audition (Mobile, IPTV) |
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